Loot Finch / Cookies
Cookies and browser storage on Loot Finch
On 10 November 2026 this site sets 0 cookies. It keeps 1 entry in localStorage, and only after you answer the notice.
The one entry Loot Finch stores: lfCookieChoice
- Name:
lfCookieChoice. - Place: the localStorage of this browser, for lootfinch.com only.
- Value: the word
acceptedor the worddeclined. - Lifetime: until you clear site data or use the button further down.
- Purpose: to stop the notice from returning on all 22 pages.
What Accept and Decline do on 10 November 2026
Both buttons close the notice and store your answer. Nothing else happens, because there is nothing to switch on: the site’s script has a setting named ANALYTICS_SRC and it is empty.
If a statistics script is ever placed in that setting, it will load only in browsers where the stored answer is accepted. A browser that said Decline, or never answered, will not load it.
Removing your answer
The button deletes the entry, and the notice appears again on the next page you open. Clearing site data for lootfinch.com in your browser’s privacy settings does the same.
The click counter is not storage
The 4 wheels on the home page count presses of the big button in the page’s memory. The number is not saved to a cookie, to localStorage or to a server, which is why it reads 0000 after a reload.
Saves kept by the games themselves
The 6 games save progress in your browser too, under the domains of CrazyGames and Poki. Idle Breakout says on its settings screen that its save file uses local browser storage, and Poki’s FAQ says a guest’s progress is saved in browser cookies. Those entries belong to the games and their hosts. Loot Finch cannot read, change or delete them, and clearing data for lootfinch.com leaves them alone.